Strategies for Online Teaching

 

John R. Savery, Ph.D.

Associate Professor,

College of Education,

The University of Akron

 

Abstract:

 

Teaching a graduate course on Strategies for Online Teaching has provided an opportunity to practice action research with experienced classroom teachers. The goal of the course is to prepare teachers to become effective online instructors based on the assumption that some form of online teaching will become part of their future careers. The recursive nature of the course – thinking about being an online instructor while engaging in an online course as a student – has allowed all participants to reflect on the critical success factors and implementation challenges of this learning environment. This instructional approach appears to avoid the pitfalls of the goal-driven (but narrow) project focus while maintaining the strengths of an inquiry approach in the development of self-regulatory learning behaviors and the ability to be a reflective practitioner. The action learning approach promotes the integration of thinking and doing, improves transfer and the integration of instructional theory with instructional practice.

 

Purpose/Context

Designing and implementing effective online instruction combines knowledge of the instructional design process, theories of learning, and skills with message design and the online learning environment. The purpose of this paper is to describe the instructional approach used to create an authentic learning environment that affords students the opportunity to experience and reflect upon the complexities, interactions and challenges of creating effective instructional materials for online delivery. While the initial planning, organizing, and managing of this multi-faceted approach is time-consuming, it is a cumulative process that becomes easier with each iteration. 

 

The context for this paper is a graduate course in an Instructional Technology (IT) masters degree program. The majority of students in the program are teachers working in a K-12 educational setting taking one or two courses per semester. The first semester (Fall 2002) the course was taught in a hybrid fashion with face-to-face meetings at the beginning, middle and end of the course. The syllabus provided the usual information concerning course objectives, assignments, due dates and other expectations.  Students purchased a textbook with the key content in the domain organized by chapters while supplemental readings were provided within the WebCT course management system. The integrative or generative activity (Cognition and Technology Group at Vanderbilt, 1992) was a project that provided students working in teams or individually with an opportunity to apply the strategies for online teaching to the practical task of developing and delivering instruction in an online learning environment. The final product was a WebCT course site that detailed the intended audience, intended learning outcomes, the instructional strategies being employed and the instructional materials.

 

Given that most students in the class were practicing teachers, they tended to focus on designing instructional materials for content they were planning to teach or had taught in previous years. Thus, the products were typically lessons or units in a narrowly defined content domain for their elementary or high school students. The assignment criteria stressed the ÔappropriateÕ use of online instruction so the congruence between audience and content and intended outcomes was closely monitored. Mastering the intricacies of the WebCT in the role of designer was a challenge for some students, but this skill deficit was addressed through online instructional resources.

 

 

Methods, Techniques or Modes of Inquiry

The general framework for the course design was based on several years of research on the design of learning environments that foster the development of student ownership for learning (Honebein, Duffy, & Fishman, 1993; Savery & Duffy, 1995; Savery, 1996; Savery, 1998; Wilson, 1996).  The specifics with respect to learner centered instruction were based on research summarized by McCombs (1993), the observations of Resnick (1987) related to authentic learning experiences, the concept of situated cognition (Brown, Collins, & Duguid, 1989), the concepts and strategies related to cognitive apprenticeship (Collins, Brown, & Newman, 1989), the concepts associated with legitimate peripheral participation (Lave & Wenger, 1991), and the over-arching guidance of cognitive flexibility theory (Spiro, Feltovich, Jacobson, & Coulson, 1992). The decision to approach online teaching and learning as a problem to focus student learning was drawn from the extensive literature on the effectiveness of problem-based learning (PBL) as an instructional strategy (Barrows, 1992; Boud & Feletti 1997) – particularly in a content domain such as the design of instruction which is essentially a problem-solving enterprise (Jonassen, 2003). The decision to use projects as the focus of learner activity was grounded in research on collaborative learning Kagan (1992), Johnson and Johnson (1975, 1990) and research on strategies for effective use of projects derived from Blumenfeld, Soloway, Marx, Krajcik, Guzdial, and Palinscar, (1991), and Cohen (1994). Similarly, the need for students to construct their knowledge in a social context that supports meaning-making was based on research by Tharp and Gallimore, (1990) and Wertsch (1991).

 

Engaging learners in an online course requires careful attention to a host of details. This paper will describe the strategies developed and implemented to create the online learning community that is fundamental to the success of this instructional approach and the utilization over three years of new technologies to enhance the learning environment. As noted by NCATE most teachers will teach in the way in which they were taught. Thus, it was particularly important that the instructor model best practices in online teaching if there was hope to influence the practice of these teachers in the online classroom. This modeling was accomplished through the transparent application of specific strategies as identified in the BE VOCAL article (Savery, 2005) so that students could see their implementation and comment on both their application and utility. Students were challenged to self-assess their readiness to be online students and to identify the characteristics that contributed to learner success in this instructional environment. They were further challenged to design an environment for their students that provided the necessary instructional and social scaffolding to ensure learner success.

 

The use of communication tools within WebCT was extensive – as it should be with any online environment. The instructor sent broadcast emails and private emails to students as part of class management. Chat sessions were used where appropriate. The online threaded discussion forums were use extensively. Each week (for the first half of the course) students were assigned two articles or chapters on certain aspects of online teaching and learning to read and discuss. A team of students was assigned to facilitate the discussion for each article. The team members were assigned defined roles such as moderator (cognitive focus), yenta (social/participation focus), summarizer (mid-discussion and final summary) and researcher (extend discussion by providing relevant research links). Assigning students to these four roles (per article) ensured at least eight students each week would be actively engaged and provide peer pressure on their classmates. Depending on the level of student engagement and the development of the learning community an individual would be assigned the role of ÔgoadÕ. The title for this role changed (devilÕs advocate, blood-letter, quality control officer) and was determined by the class but the purpose was consistent – someone with permission to challenge others, question comments, and promote higher-order thinking in the discussions.

 

Collaborative teams were created and assigned the task of creating a website that was an Ode to a Color. This task was moderate in difficulty and conducted completely online using the tools provided by the WebCT course management system to share materials and develop their designs and products. The purpose of the task was to learn how to collaborate online and the site judged best by the class received a reward (chocolate is a great motivator) at the mid-course face-to-face meeting.

 

In Fall 2005 student volunteers installed Skype on their computers and as a class we explored the utility of voice communication as a component of online teaching. The use of this technology will be expanded in the next offering – again with awareness of how it could be used by students when they do their own online teaching.

 

Data Sources and Evidence

Data sources include mid-course evaluations by students, standard end of course evaluations, comments by students in surveys and within the WebCT discussion forums, and samples of completed projects. Student designed learning environments were evaluated by peers using a rubric as well as the instructor.

 

Results

This action learning approach has evolved through application with seven sections of graduate students (N= 110) over three years. Student course evaluations have been consistently high and comments have reflected the appreciation by the students for the learning experience. Students in the role of Researcher have contributed many excellent resources to the shared webliography for the course. Many students use the learning environment created in the course as a component of their electronic portfolio to demonstrate their competency in this area. As the number of online courses within the masters degree program increases this course has become important as a preparation for success in online learning.

 

Educational Importance

The research on teaching and learning is practically unanimous in support of active learning – however, strategies for putting this approach into practice vary widely. The procedures described in this paper (and in the BE VOCAL article cited) are intended to address several practical aspects of the design and management of an online instructional environment that promotes active learning.

 

References

 

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Savery, J. R. (1998). Fostering Ownership with Computer Supported Collaborative Writing in Higher Education.  In Bonk, C. J., & King, K. S. (Eds.). Electronic collaborators: Learner-centered technologies for literacy, apprenticeship, and discourse. Mahwah, NJ: Erlbaum.

 

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